CHROMULT

Match colors. Multiply numbers. Risk everything.

LEVEL1
SCORE0
TARGET0
MOVES0
🔒 Score protected — 3 turns remaining
Total score: 0  ·  Best:
🔀

No valid moves

Reshuffling board…
Objective: Reach the target score within the move limit to advance.

How to move: Drag a tile toward a neighbor (or click one tile, then an adjacent tile) to swap them. Keyboard: arrow keys to move, Enter/Space to select and swap. The swap only counts if it creates a match of 3+ same-colored tiles.

Scoring: Each match multiplies all the numbers on matched tiles together.
Length bonus: a 4-in-a-row is worth ×2, 5 or more ×3 — but the bonus amplifies negative results too.

Free move: If a move scores exactly 0 points, the move is refunded. Zero tiles wipe a match to 0 — matching one on purpose is a free way to churn the board.

Cascades: After a match, tiles fall and new ones appear. New matches score automatically for free — and cascade matches can never go negative, so cascades are pure profit.

Watch out for: Negative tiles (dark badge, red border) can flip your score. Two negatives in one match make a positive!

Tile legend — special tiles appear from level 2. Each color also carries a small corner shape for colorblind players.
Joker — matches any color. Bridges two adjacent color groups into one run — all tiles on both sides are removed and multiply together.
Always Positive — if in a match, that match's score is always positive, no matter how many negatives are involved.
🔒
Score Fix — when matched, negative match scores are blocked at 0 for the next 3 moves.
Delay — when matched, the run is scored now but stays on board (marked ⏳) until your next move. Already-scored tiles can't score again.